
Zukarii: The Descent
A downloadable prototype for Windows
You have been studying and training with the Zukaran masters for years. Now your time has come. You have been chosen to enter Zurath and prove your worth. Success means becoming a member of the order with access to secret mysteries of the arcane! Failure means death!
Can you overcome the denizens of the long abandoned fortress and claim your place in the circle of the Zukarii?
Zukarii is a 2d dungeon crawler with some aspects of ARPG like itemization stats and UI. The current download is a public version of my dev test build. It is not complete and likely has some issues I have not found. There is a reason the suggested donation is $0 :)
I hope you will check out my game, and if you enjoy it, join me on my journey to build a really fun game!
AI USE IN THIS GAME: - THIS IS NOT A VIBE CODED GAME.
SOUND - The opening voiceover is an AI placeholder until:
i can record something myself that I'm satisfied with
I find someone to help with voicing NPCs
i decide its not needed and just remove it.
GRAPHICS - Some images are gen AI
1) The website and title screen images are AI generated placeholders until i have enough of a game to entice and artist to help me!
2) The main quest giver sprite is AI generated as i could not find an available asset that aligned with my vision, and i utterly failed to create a usable one myself.
3) The graphic for the chest armor dropped from T'kore Tick-Rob is AI generated as the monster and the item are commentary on the practice of "Skin Selling" in games and i needed it to be appropriately gaudy and gauche.
(if you are an artist and like the idea of the game, please do contact me!)
*All other sound and graphic assets in the game were either created directly by me or sourced from creator sites like CraftPix.net and OpenGameArt.org
CODE - I have made use of Grok and GitHub Co-pilot for things like:
1) Optimization - asking it to simulate execution of various implementations of the same method and giving me assessments of which is likely to be the most performant
2) Bug hunting - asking it to crunch call stack error output or scan code files and give me suggestions on the most likely cause and fix
3) Refactoring - i have asked for suggestions on reorganizing code to make it more DRY and easy to read after long sessions of trial and error on building new systems
The bottom line is that the codebase is not the output of an LLM it does however contain some snippets that were faster to copy and paste than retype on the rare occasion i thought what it suggested was usable.
I have been writing code professionally for decades, and i am making this game to learn game dev. Having an LLM spit out a dungeon crawler would be contrary to both the spirit and purpose of this project.
| Published | 3 days ago |
| Status | Prototype |
| Platforms | Windows |
| Author | Leith42 |
| Genre | Adventure |
| Tags | Action RPG, Dungeon Crawler |
| Average session | A few seconds |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Links | Homepage, Discord, Play in Browser |
Download
Install instructions
Running the MSI will install the game and place a shortcut on your desktop. you can also play online in a browser from the games website
Development log
- Zukarii Demo is Live on Itch.io3 days ago
